Time to BATTLE for the Nile! | Ancient Egypt Settlement | Forge of Empires

-My Queen!
-Hahaha Welcome. Today we will be talking about our new
Ancient Egyptian Cultural Settlement! But first, make sure to click on the red button below and subscribe to this channel. Oh Gods! How could I let our kingdom’s finances get
so bad. Well, I did mention something about it
to you last month, my queen. But you said it would all be OK. I guess maybe you were just in de-Nile. Kurt, this is not the time for bad puns!
We are in serious trouble here! I’m sure it will be OK, my Queen. Something will turn up, it always does. I’m not so sure this time Kurt, you must go and find a solution for this matter! -Seek aid from another kingdom, if you must.
-Yes, my Queen! Heed the call of Queen Nefertiti and join
her in battle on the banks of the river Nile. Help her establish a city and defend it from
her enemies, securing your place amongst the history books. Just like the Vikings and Feudal Japan, follow
the Ancient Egyptian questline to progress your settlement
to victory. Collect Deben from residential buildings like
the Luxury Estate or the Multi Story Clay House. You can also collect some Deben
from your Embassy every day. Just like in Japan, Deben can also be produced
in some Diplomacy Buildings, like the Divine Statue
or the Pyramid. My Queen! I found the answer to all our problems! You have? I have indeed. You see, on my travels, I encountered a fellow
who, for a small fee, offered me the business
opportunity of a lifetime! -Okay?
-Now tell me… What, in this wonderful age, is the best way
to display your success to others? A giant statue of yourself? Oooh, that is good! Okay, then what is the second best way? I don’t know… With smell! What? The smell of success! Pharaoh-mone, for men. You bought a bottle of perfume? Not just one bottle, no. Hundreds! I bought into a business opportunity,
where I can sell this perfume to everyone in the land. Just like previous settlements, the Egyptian
Settlement also comes with 4 brand new cultural goods
buildings, such as the Flower Farm, which produces
beautiful flowers for your settlement, and the Place of Prayer, which earns
the favor of the gods with Sacrificial Offerings. But in ancient Egypt, there’s a twist! Cultural Buildings use a new resource: Loot,
to produce goods. Keep watching to find out more! You see, I sell the perfume to everyone in the land… and I pay a small percentage of what I make
to the fellow who was gracious enough to introduce me to
this wonderful opportunity. So you paid him a fee upfront, AND you have
to pay… a percentage of any money you make from selling
the perfumes? Yes, it’s brilliant, right? And what’s more, I can even recruit people
to sell the perfume on my behalf, just as I did for
this fellow! This sounds ridiculous. I want you to get rid of all these bottles
of perfume, and figure out a real way to fix our problem! Yes, my Queen. Hmm…there’s something
strangely familiar about this shape… The biggest change with Ancient Egypt is its
focus on battles. After completing the first few quests, you’ll
open the Siege Camp situated inside a pyramid on the outskirts
of the settlement. The Siege Camp offers you 3 battles to compete
in each day, an easy, medium, and hard battle, with varying
rewards. Each battle won earns you Loot, which you
use to create Cultural Goods. But you’re not going to use your tanks against
ancient Egyptian warriors, that wouldn’t be fair! The Egyptian Settlement comes with its own
set of 5 units, such as the Mounted Camel Archer, and the
War Elephant. These can be trained in military buildings
which you unlock as you progress. I did it, my Queen, I sold all of them! What? The perfumes.
Pharaoh-mone, for men. I got rid of them all! You mean…people actually bought them? That’s right! In fact, one man took fifty from me, to sell
for himself! Wow. I must really apologize, Kurt. I was overly skeptical about the whole idea. But it really seems that you were right about
this. Is there any chance I can still get in on
this deal? I’ll contact the fellow who offered me the
opportunity, and see if he has any left! There is the small matter of the fee, of course. Of course, take all the gold from
the treasury, and buy as much of it as you can! Right away, my Queen. Another big change in the settlement this
time around is that you can now find pickaxes, which you can use to remove Impediments. Impediments can be found in the form of ancient
ruins scattered throughout the desert. But be careful! There are a limited number of pickaxes
available during each playthrough. Here we go. A thousand boxes of Pharaoh-mone! Oh, my back! I really should give my Cairo-practor a call. Urgh! This smells revolting! I can’t believe people are actually buying
this stuff! Ah well, from all the profit we’ll be
making from all of these… I doubt I’d even care about the smell. Haha exactly! I forgot to ask. How much profit did you actually make from
selling all of yours? -Well, nothing yet.
-What! Well, the guys who I sold them to didn’t
actually have any money with them at the time. But they said assure me that they would get it to me
as soon as they could. So you just gave it to them? Well…They seemed like trustworthy folk,
and they were so happy about the opportunity. I even heard them laughing with joy as they ran
away. So, what’s in it for you? Well, let’s look at this settlement’s unique
rewards. First up, you’ll be able to grab yourself
4 new Emissaries to boost your main city’s town hall output
each day. Secondly, the main reward building completing
the settlement is the magnificent Royal Bathhouse, an upgradable building with 6 possible levels. At level 6, the Bathhouse produces Coins,
Forge Points, Guild Treasury Goods, and Random Units when
motivated. And last but not least, the second building you can earn for completing
the settlement within the time limit, the monolithic Ancient
Obelisk. This upgradable building with 4 levels produces
coins, random goods and Forge Points, as well as boosting the defense of your main
city’s attacking armies. We hope you enjoy playing through our
brand new Ancient Egyptian Cultural Settlement, as always, let us know what you think in our
forums and in the comments section below. And of course, if you haven’t done already, like this video and hit the notification bell! To get updated
whenever we post something new! Goodbye!

99 thoughts on “Time to BATTLE for the Nile! | Ancient Egypt Settlement | Forge of Empires

  1. I have an issue with the diamonds,how to get diamonds without buying it?
    Nice update by the way,fan of this game!

  2. oh my queen it would be a pleasure to be a slave in your kingdom and also be buried alive with you in your tomb… The most peaceful queen I saw ever.

  3. Pile of crap – 27 days min to complete not worth wasting the time for mediocre rewards – going to take like a year to finish the settlement

  4. Better do what old, long time player asking You, for years and years to do, to make new special building (3×3-4×4 max) in which You can put all Yours ritual flame, watchfire and all new military boost staff to free space in the city. It is disgusting that You ignore that request, it do not costs You anything at all. What to do with 10 billions of new buildings if people simple do not have free spot in the city to build it?!

  5. rien qu'à voir vos têtes on a déjà envie de rire et en ce moment on en a tous besoins merci de nous distraire foe !

  6. τα λαφηρα απο τις μαχες δεν εχουμε τη δηνατοτητα να βλεπουμε ποσα εχουμε

  7. bonjour a tous, je ne trouve pas ce monde, moi a la place c'est des chinois, quelqu’un peut aider svp merci

  8. Bonjour, cette colonie me semble encore plus difficile que les vikings.Je suis présent tous les 4 heures pour tenter d'avancer mais je m’aperçois la difficulté SANS DIAMANTS de la finir dans les temps. Je pense que vous allez faire quelques modifications pour que le joueurs aiment cette colonie. Bonne continuation et bon courage a tous les joueurs
    Gurnemanz de Greifental

  9. le ne comprends rien, a quand des vidéos en la langue référente de la personne qui veut la comprendre!!!!!!!

  10. they may be skilled designers ( or members of a skilled designteam) but as comedians they are not funny. was the same with the st patrick day event on Force of Empire.

  11. Worst settlement… too hard to evolve, many impediments, boring city planning… It just have one good point (my opinion): beatiful scenario.

  12. kuzwa, to dla mnie nowosc ze juz w starozytnym egipcie mowiono po angielski. archeolodzy i znawcy pisma starozytnego egipu o tym zostali poinformowani?

  13. I wish you would fix the zoom out issue with FOE for iPad Pro. Please allow the player to zoom out to see the entire city. Or, why won’t you remove the ‘Blackout’ when MAC users attempt to play the game using the Safari Browser.

    Also, would you please add a ‘Confirm’ option when in the ‘Antiques Dealer’ section of the game. I have accidentally selected the ‘Refresh’ button and lost over 1100 Diamonds. Diamonds are not cheap. Thank you.

  14. Are you kidding ? 3x more obstacles and 50 diamonds to remove each of them. In french we say : arrêtez de nous prendre pour des vaches à lait. At least, allow us to disable those stupid boring dancncing pickaxes. We've seen well you had again something to sell.

  15. I liked vikings and loved Japanese and have been waiting in great anticipation for Egypt but oh my … it is absolutely the pits 🙁 Awful 🙁 …. to slow, to demanding and MORE DAMN BATTLES !! and the prize is not as good as previous either … W T Flip !! Hey Inno not everyone wants to battle all the time for everything … i joined this game as a strategic building game with a few fights as a sideline if i had too … in 2 years i have never plundered once … but fighting is becoming more and more prevalent and its not fun for many of us 🙁 🙁 …. but EGYPT really sucks sorry inno this one is just bad 🙁

  16. So here’s the thing – I started to do the Egyptian settlement, but noticed right away that the production buildings in the Egyptian settlement are MASSIVE compared to those in Japanese and Viking settlements, making it impossible for one to move roads around them or to build more than one in your city or to even build one in an additional block of land that you earn. So right away I looked at the 27 days, the difficulties in adding more production from land earned, and I abandoned my Egyptian settlement. Beautifully rendered, terribly executed. I don’t understand why you all keep adding new things to this game that seem designed to make new players get frustrated with this game and quit?!

    As for anyone that’s already been playing at least 6 months or longer, we will all see that this won’t help us update our Viking tree (I can’t spell Yggsdril) or timeless dojo, and not bother. I’m sorry to the people that spent so much time rendering this beautiful settlement, but what a waste of time

    Maybe this is for people who have already maxed out their Viking tree and want a bigger challenge, and who love long time commitments with terrible rewards. Well in that case BRAVO

  17. ya know, you keep "giving" us these event and settlement buildings but you never give us expansions to help place them. How about some expansions? This egyptian one is frustrating, both in duration and visually given the lack of contrast between the sand and game elements – like the roads. I'm not sure how much longer I'm going to do this one. Certainly not long enough to get one building to level 6 and the other to level 4.

  18. I have a question: The ground in the egipt campaing is black in 70%…. Why i have this bug? P.S. I have updated the game…..

  19. Why you guys make game very slow ???? Egyptian is want to quit even that i completed japan settlement 14 times and viking 12 times. But this egyptian settlement is good to skip.

  20. all the darn things that need to be removed with no way to remove them. each new piece of expansion is almost useless.

  21. 7 days into Egypt, not 1 4x given yet, building footprints silly, army slow build times, pay for footpaths, overall very poor dynamics for something anticipated in the making, rewards not worth the effort and time needed to play.

  22. TOO BLOODY COMPLICATED– Nice concept but absolute waste of time—-I think the designers drank the pheromone bottles–by the time you finish this you'd be older than I am! I deleted the bloody thing and went back to the Vikings!–at least THAT is doable. This is what happens with self-isolation!

  23. I liked the vikings and Japan. But this? Totally horrible, way too many obstructions and too much fighting. I will go back to the other settlements or stop settlements at all

  24. For iPad FoE can you add the army type symbol onto the army management screen. I never remember which new army type is fast or cannon etc etc and adding that symbol next to each army type will help while on the army management screen.

  25. I have quit spending Diamonds on EVENT why? NO space to put them, GIVE US SOME SPACE and increase your DIAMOND PURCHASES, THINK ABOUT IT !!!

  26. Vikings were OK, Japanese settlement was great. Egypt is terrible. What a waste of time and effort for minimal rewards. Every expansion has impediments to remove. Just a diamond / cash grab. I'll finish this settlement, but then I'm back to the Japanese.

  27. Fun video, but it rushed through things very quickly. (Men wearing eyeliner aren’t really my thing, but the costumes were adorable!)

  28. This is just to complicated, Between battles, having to remove things when there are no picks. It is just not fun

  29. I'm about to abandon my Egyptian settlement because I see no way to move forward. I need loot to produce anything such as pottery, but my armies fail miserably to win even the easiest battle! This is stupid. I quit.

  30. I'm figuring Egypt will take the best part of a year to complete, no big deal, I'll get it done and the prize(s) looks like they might be worth having, as about anything is better than the St Patricks event, I'm happy!…But the idea below of being able to compact Ritual Flames is a good one, a super defense building of 4×4 which could hold 40 RFs would save a lot of expansions …DO IT INNO!

  31. Hate this settlement, I decided to abandon mine. It would take 280 days to get the full reward building, and that’s only if you completed it every time at a gold level. More likely a year.

  32. Bu antik mısır oyunu çok uzun ve karmaşık acil düzeltilmesi gerekli.
    This ancient corn game is very long and complicated urgent fixing is required

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